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Zelda Ocarina of Time Switch 2 Uses FSR 1.0, Not DLSS? Rumor

By GameDrop Staff · · Leaks · 2 min read
Link and Navi in the Ocarina of Time remake key art
Image: Nintendo

A new claim says the Ocarina of Time remake for Nintendo Switch 2 upscales with AMD FSR 1.0 and uses SMAA for edge smoothing, not NVIDIA's DLSS, even though the console has NVIDIA hardware. It comes from an X user, SuperMetalDave64, via Twisted Voxel and iXBT Games. Nintendo has said nothing about it, so it is unconfirmed. The game launches on November 5, 2026, exclusively on Switch 2.

Quick summary

What does the Ocarina of Time FSR 1.0 claim say?

According to the report, the leaker found the rendering options listed in the console's settings menu once the game was pre-ordered or installed. They list FSR 1.0 as the resolution upscaler and SMAA as the anti-aliasing method. The same leaker reportedly believes that for this particular game the visual difference may turn out to be small.

Why is FSR 1.0 a surprising choice for Switch 2?

Switch 2 is built around an NVIDIA Ampere chip with Tensor Cores and DLSS support, as the iXBT report notes. DLSS is AI-based and aims to sharpen an image without a large performance cost. FSR 1.0 is AMD's older, simpler spatial upscaler, which works from a single frame and runs on almost any GPU. That is why using it on DLSS-capable hardware looks odd.

DLSSFSR 1.0
MakerNVIDIAAMD
MethodAI-based upscalingSimpler spatial upscaling
Needs special hardwareTensor Cores (present in Switch 2)No, runs on most GPUs
Reported in this gameNot usedUsed, with SMAA

Could a simple upscaler still look fine?

Possibly. A remake with clean, stylised art and a steady frame target can hide the weaknesses of a basic upscaler, which is probably what the leaker means. Nintendo may also have picked FSR 1.0 for simplicity or low overhead on this project. Neither is confirmed, so wait for hands-on comparisons from outlets after release.

What should you check on launch day?

For what is known so far, read our remake vs original breakdown and the price in India and file size guide. Our launch calendar lists the other November releases.

Verdict

An interesting but single-source claim. Even if true, it does not say how the game will look; real comparisons after November 5 will.

Frequently asked questions

Does Ocarina of Time on Switch 2 use DLSS?

A leaker claims it does not and uses AMD FSR 1.0 with SMAA instead. Nintendo has not confirmed this.

When is the Ocarina of Time remake out?

November 5, 2026, exclusively on Nintendo Switch 2.

Is FSR 1.0 worse than DLSS?

FSR 1.0 is a simpler spatial upscaler, while DLSS is AI-based and usually sharper, but the difference depends on the game.

Who made the claim?

X user SuperMetalDave64, reported by Twisted Voxel and iXBT Games.

Related articles

Sources:
iXBT Games (citing Twisted Voxel)

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